![]() ![]() in Computer Science from the University of Southern California, and an M.Div. in Mathematics from Occidental College, an M.S. Buzz is an independent 3D animator who serves on the board of directors of a 3D animation startup. Roger "Buzz" King is a Professor Emeritus at the University of Colorado at Boulder, where he teaches 3D Animation for the Computer Science Department and the Alliance for Technology, Learning, and Society (ATLAS), an institute dedicated to the application of technology to the arts. Boasts an easy-to-follow, tutorial-based learning style ideal for individual study by aspiring animators and do-it yourselfers. Frees instructors from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic capabilities. On this webpage are videos that cover many of the lessons in the book, as well as video tutorials that present bonus material not included in the book. Includes access to a webpage for the book. ![]() Presents clear and concise tutorials that link key concepts to practical techniques. This principles-based, yet pragmatic book: Introduces the basic steps of the 3D modeling, materials, animation, lighting, and rendering processes. It also presents brief examples of other popular 3D applications and rendering engines. ![]() The book directs the reader to the parts of Maya that must be mastered in order to create complete 3D projects, and thus it simplifies the process of taking on Maya’s vast and intricate interface, while giving the reader a firm foundation on which to build future knowledge of Maya. It contains entirely new examples and tutorial lessons. This second edition has been completely rewritten to take into account updates to Autodesk Maya, including Autodesk’s renderer, Arnold. Topics and features: - Proven method that emphasizes preliminaries to every chapter - Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques - Skills reinforced with tutorials and chapter projects - Real-world experience distilled into helpful hints and step-by-step guides for common tasksĭownload 3D Animation for the Raw Beginner Using Autodesk Maya 2e Book in PDF, Epub and KindleģD Animation for the Raw Beginner Using Autodesk Maya is a hands-on academic textbook as well as a do-it-yourself training manual for the individual animator. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced.Download Understanding 3D Animation Using Maya Book in PDF, Epub and Kindle It begins by helping you get comfortable with the user interface and navigating scenes before moving into modelling, texturing, lighting, animating, rendering and more. Autodesk Maya 2018 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Murdock Autodesk Maya 2018 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. ![]() Written by renowned author and 3D artist Kelly L. ![]()
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